Take "conversation" as the theme, design a dialogue between people and non-human beings.
Our group selected the exhibits in the British Museum as the object of communication, through Chatbot to achieve dialogue between human being and non-human way:
The purpose is to let visitors know more about the exhibits by means of dialogue and communication, so as to avoid the trouble of reading lengthy text introduction.
Confusing the voice and character of the exhibits, making the dialogue more vivid.
Users can choose what they want to know, which is more purposeful.
Through the form of AEIOU, interview and Storyboard, we can improve the dialogue process of headphones Chatbot.
Here is an example of a process of actively triggering dialogues.
https://getstoryline.com/shared/projects/47ef798fd554fef24f26252fe5b450052096f165
TALK
WITH
EXHIBITS




STORYLINE



